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evgpe.c

/******************************************************************************
 *
 * Module Name: evgpe - General Purpose Event handling and dispatch
 *              $Revision: 1.53 $
 *
 *****************************************************************************/

/******************************************************************************
 *
 * 1. Copyright Notice
 *
 * Some or all of this work - Copyright (c) 1999 - 2005, Intel Corp.
 * All rights reserved.
 *
 * 2. License
 *
 * 2.1. This is your license from Intel Corp. under its intellectual property
 * rights.  You may have additional license terms from the party that provided
 * you this software, covering your right to use that party's intellectual
 * property rights.
 *
 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
 * copy of the source code appearing in this file ("Covered Code") an
 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
 * base code distributed originally by Intel ("Original Intel Code") to copy,
 * make derivatives, distribute, use and display any portion of the Covered
 * Code in any form, with the right to sublicense such rights; and
 *
 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
 * license (with the right to sublicense), under only those claims of Intel
 * patents that are infringed by the Original Intel Code, to make, use, sell,
 * offer to sell, and import the Covered Code and derivative works thereof
 * solely to the minimum extent necessary to exercise the above copyright
 * license, and in no event shall the patent license extend to any additions
 * to or modifications of the Original Intel Code.  No other license or right
 * is granted directly or by implication, estoppel or otherwise;
 *
 * The above copyright and patent license is granted only if the following
 * conditions are met:
 *
 * 3. Conditions
 *
 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification with rights to further distribute source must include
 * the above Copyright Notice, the above License, this list of Conditions,
 * and the following Disclaimer and Export Compliance provision.  In addition,
 * Licensee must cause all Covered Code to which Licensee contributes to
 * contain a file documenting the changes Licensee made to create that Covered
 * Code and the date of any change.  Licensee must include in that file the
 * documentation of any changes made by any predecessor Licensee.  Licensee
 * must include a prominent statement that the modification is derived,
 * directly or indirectly, from Original Intel Code.
 *
 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
 * Redistribution of source code of any substantial portion of the Covered
 * Code or modification without rights to further distribute source must
 * include the following Disclaimer and Export Compliance provision in the
 * documentation and/or other materials provided with distribution.  In
 * addition, Licensee may not authorize further sublicense of source of any
 * portion of the Covered Code, and must include terms to the effect that the
 * license from Licensee to its licensee is limited to the intellectual
 * property embodied in the software Licensee provides to its licensee, and
 * not to intellectual property embodied in modifications its licensee may
 * make.
 *
 * 3.3. Redistribution of Executable. Redistribution in executable form of any
 * substantial portion of the Covered Code or modification must reproduce the
 * above Copyright Notice, and the following Disclaimer and Export Compliance
 * provision in the documentation and/or other materials provided with the
 * distribution.
 *
 * 3.4. Intel retains all right, title, and interest in and to the Original
 * Intel Code.
 *
 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
 * Intel shall be used in advertising or otherwise to promote the sale, use or
 * other dealings in products derived from or relating to the Covered Code
 * without prior written authorization from Intel.
 *
 * 4. Disclaimer and Export Compliance
 *
 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
 * PARTICULAR PURPOSE.
 *
 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
 * LIMITED REMEDY.
 *
 * 4.3. Licensee shall not export, either directly or indirectly, any of this
 * software or system incorporating such software without first obtaining any
 * required license or other approval from the U. S. Department of Commerce or
 * any other agency or department of the United States Government.  In the
 * event Licensee exports any such software from the United States or
 * re-exports any such software from a foreign destination, Licensee shall
 * ensure that the distribution and export/re-export of the software is in
 * compliance with all laws, regulations, orders, or other restrictions of the
 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
 * any of its subsidiaries will export/re-export any technical data, process,
 * software, or service, directly or indirectly, to any country for which the
 * United States government or any agency thereof requires an export license,
 * other governmental approval, or letter of assurance, without first obtaining
 * such license, approval or letter.
 *
 *****************************************************************************/

#include "acpi.h"
#include "acevents.h"
#include "acnamesp.h"

#define _COMPONENT          ACPI_EVENTS
        ACPI_MODULE_NAME    ("evgpe")

/* Local prototypes */

static void ACPI_SYSTEM_XFACE
AcpiEvAsynchExecuteGpeMethod (
    void                    *Context);


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvSetGpeType
 *
 * PARAMETERS:  GpeEventInfo            - GPE to set
 *              Type                    - New type
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Sets the new type for the GPE (wake, run, or wake/run)
 *
 ******************************************************************************/

ACPI_STATUS
AcpiEvSetGpeType (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo,
    UINT8                   Type)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE ("EvSetGpeType");


    /* Validate type and update register enable masks */

    switch (Type)
    {
    case ACPI_GPE_TYPE_WAKE:
    case ACPI_GPE_TYPE_RUNTIME:
    case ACPI_GPE_TYPE_WAKE_RUN:
        break;

    default:
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    /* Disable the GPE if currently enabled */

    Status = AcpiEvDisableGpe (GpeEventInfo);

    /* Type was validated above */

    GpeEventInfo->Flags &= ~ACPI_GPE_TYPE_MASK; /* Clear type bits */
    GpeEventInfo->Flags |= Type;                /* Insert type */
    return_ACPI_STATUS (Status);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvUpdateGpeEnableMasks
 *
 * PARAMETERS:  GpeEventInfo            - GPE to update
 *              Type                    - What to do: ACPI_GPE_DISABLE or
 *                                        ACPI_GPE_ENABLE
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Updates GPE register enable masks based on the GPE type
 *
 ******************************************************************************/

ACPI_STATUS
AcpiEvUpdateGpeEnableMasks (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo,
    UINT8                   Type)
{
    ACPI_GPE_REGISTER_INFO  *GpeRegisterInfo;
    UINT8                   RegisterBit;


    ACPI_FUNCTION_TRACE ("EvUpdateGpeEnableMasks");


    GpeRegisterInfo = GpeEventInfo->RegisterInfo;
    if (!GpeRegisterInfo)
    {
        return_ACPI_STATUS (AE_NOT_EXIST);
    }
    RegisterBit = GpeEventInfo->RegisterBit;

    /* 1) Disable case.  Simply clear all enable bits */

    if (Type == ACPI_GPE_DISABLE)
    {
        ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForWake, RegisterBit);
        ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForRun, RegisterBit);
        return_ACPI_STATUS (AE_OK);
    }

    /* 2) Enable case.  Set/Clear the appropriate enable bits */

    switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK)
    {
    case ACPI_GPE_TYPE_WAKE:
        ACPI_SET_BIT   (GpeRegisterInfo->EnableForWake, RegisterBit);
        ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForRun, RegisterBit);
        break;

    case ACPI_GPE_TYPE_RUNTIME:
        ACPI_CLEAR_BIT (GpeRegisterInfo->EnableForWake, RegisterBit);
        ACPI_SET_BIT   (GpeRegisterInfo->EnableForRun, RegisterBit);
        break;

    case ACPI_GPE_TYPE_WAKE_RUN:
        ACPI_SET_BIT   (GpeRegisterInfo->EnableForWake, RegisterBit);
        ACPI_SET_BIT   (GpeRegisterInfo->EnableForRun, RegisterBit);
        break;

    default:
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    return_ACPI_STATUS (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvEnableGpe
 *
 * PARAMETERS:  GpeEventInfo            - GPE to enable
 *              WriteToHardware         - Enable now, or just mark data structs
 *                                        (WAKE GPEs should be deferred)
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Enable a GPE based on the GPE type
 *
 ******************************************************************************/

ACPI_STATUS
AcpiEvEnableGpe (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo,
    BOOLEAN                 WriteToHardware)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE ("EvEnableGpe");


    /* Make sure HW enable masks are updated */

    Status = AcpiEvUpdateGpeEnableMasks (GpeEventInfo, ACPI_GPE_ENABLE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Mark wake-enabled or HW enable, or both */

    switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK)
    {
    case ACPI_GPE_TYPE_WAKE:

        ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED);
        break;

    case ACPI_GPE_TYPE_WAKE_RUN:

        ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED);

        /*lint -fallthrough */

    case ACPI_GPE_TYPE_RUNTIME:

        ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_RUN_ENABLED);

        if (WriteToHardware)
        {
            /* Clear the GPE (of stale events), then enable it */

            Status = AcpiHwClearGpe (GpeEventInfo);
            if (ACPI_FAILURE (Status))
            {
                return_ACPI_STATUS (Status);
            }

            /* Enable the requested runtime GPE */

            Status = AcpiHwWriteGpeEnableReg (GpeEventInfo);
        }
        break;

    default:
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    return_ACPI_STATUS (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvDisableGpe
 *
 * PARAMETERS:  GpeEventInfo            - GPE to disable
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Disable a GPE based on the GPE type
 *
 ******************************************************************************/

ACPI_STATUS
AcpiEvDisableGpe (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE ("EvDisableGpe");


    if (!(GpeEventInfo->Flags & ACPI_GPE_ENABLE_MASK))
    {
        return_ACPI_STATUS (AE_OK);
    }

    /* Make sure HW enable masks are updated */

    Status = AcpiEvUpdateGpeEnableMasks (GpeEventInfo, ACPI_GPE_DISABLE);
    if (ACPI_FAILURE (Status))
    {
        return_ACPI_STATUS (Status);
    }

    /* Mark wake-disabled or HW disable, or both */

    switch (GpeEventInfo->Flags & ACPI_GPE_TYPE_MASK)
    {
    case ACPI_GPE_TYPE_WAKE:
        ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED);
        break;

    case ACPI_GPE_TYPE_WAKE_RUN:
        ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_WAKE_ENABLED);

        /*lint -fallthrough */

    case ACPI_GPE_TYPE_RUNTIME:

        /* Disable the requested runtime GPE */

        ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_RUN_ENABLED);
        Status = AcpiHwWriteGpeEnableReg (GpeEventInfo);
        break;

    default:
        return_ACPI_STATUS (AE_BAD_PARAMETER);
    }

    return_ACPI_STATUS (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvGetGpeEventInfo
 *
 * PARAMETERS:  GpeDevice           - Device node.  NULL for GPE0/GPE1
 *              GpeNumber           - Raw GPE number
 *
 * RETURN:      A GPE EventInfo struct.  NULL if not a valid GPE
 *
 * DESCRIPTION: Returns the EventInfo struct associated with this GPE.
 *              Validates the GpeBlock and the GpeNumber
 *
 *              Should be called only when the GPE lists are semaphore locked
 *              and not subject to change.
 *
 ******************************************************************************/

ACPI_GPE_EVENT_INFO *
AcpiEvGetGpeEventInfo (
    ACPI_HANDLE             GpeDevice,
    UINT32                  GpeNumber)
{
    ACPI_OPERAND_OBJECT     *ObjDesc;
    ACPI_GPE_BLOCK_INFO     *GpeBlock;
    ACPI_NATIVE_UINT        i;


    ACPI_FUNCTION_ENTRY ();


    /* A NULL GpeBlock means use the FADT-defined GPE block(s) */

    if (!GpeDevice)
    {
        /* Examine GPE Block 0 and 1 (These blocks are permanent) */

        for (i = 0; i < ACPI_MAX_GPE_BLOCKS; i++)
        {
            GpeBlock = AcpiGbl_GpeFadtBlocks[i];
            if (GpeBlock)
            {
                if ((GpeNumber >= GpeBlock->BlockBaseNumber) &&
                    (GpeNumber < GpeBlock->BlockBaseNumber +
                        (GpeBlock->RegisterCount * 8)))
                {
                    return (&GpeBlock->EventInfo[GpeNumber -
                        GpeBlock->BlockBaseNumber]);
                }
            }
        }

        /* The GpeNumber was not in the range of either FADT GPE block */

        return (NULL);
    }

    /* A Non-NULL GpeDevice means this is a GPE Block Device */

    ObjDesc = AcpiNsGetAttachedObject ((ACPI_NAMESPACE_NODE *) GpeDevice);
    if (!ObjDesc ||
        !ObjDesc->Device.GpeBlock)
    {
        return (NULL);
    }

    GpeBlock = ObjDesc->Device.GpeBlock;

    if ((GpeNumber >= GpeBlock->BlockBaseNumber) &&
        (GpeNumber < GpeBlock->BlockBaseNumber + (GpeBlock->RegisterCount * 8)))
    {
        return (&GpeBlock->EventInfo[GpeNumber - GpeBlock->BlockBaseNumber]);
    }

    return (NULL);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvGpeDetect
 *
 * PARAMETERS:  GpeXruptList        - Interrupt block for this interrupt.
 *                                    Can have multiple GPE blocks attached.
 *
 * RETURN:      INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED
 *
 * DESCRIPTION: Detect if any GP events have occurred.  This function is
 *              executed at interrupt level.
 *
 ******************************************************************************/

UINT32
AcpiEvGpeDetect (
    ACPI_GPE_XRUPT_INFO     *GpeXruptList)
{
    ACPI_STATUS             Status;
    ACPI_GPE_BLOCK_INFO     *GpeBlock;
    ACPI_GPE_REGISTER_INFO  *GpeRegisterInfo;
    UINT32                  IntStatus = ACPI_INTERRUPT_NOT_HANDLED;
    UINT8                   EnabledStatusByte;
    UINT32                  StatusReg;
    UINT32                  EnableReg;
    ACPI_NATIVE_UINT        Flags;
    ACPI_NATIVE_UINT        i;
    ACPI_NATIVE_UINT        j;


    ACPI_FUNCTION_NAME ("EvGpeDetect");

    /* Check for the case where there are no GPEs */

    if (!GpeXruptList)
    {
        return (IntStatus);
    }

    /* Examine all GPE blocks attached to this interrupt level */

    Flags = AcpiOsAcquireLock (AcpiGbl_GpeLock);
    GpeBlock = GpeXruptList->GpeBlockListHead;
    while (GpeBlock)
    {
        /*
         * Read all of the 8-bit GPE status and enable registers
         * in this GPE block, saving all of them.
         * Find all currently active GP events.
         */
        for (i = 0; i < GpeBlock->RegisterCount; i++)
        {
            /* Get the next status/enable pair */

            GpeRegisterInfo = &GpeBlock->RegisterInfo[i];

            /* Read the Status Register */

            Status = AcpiHwLowLevelRead (ACPI_GPE_REGISTER_WIDTH, &StatusReg,
                        &GpeRegisterInfo->StatusAddress);
            if (ACPI_FAILURE (Status))
            {
                goto UnlockAndExit;
            }

            /* Read the Enable Register */

            Status = AcpiHwLowLevelRead (ACPI_GPE_REGISTER_WIDTH, &EnableReg,
                        &GpeRegisterInfo->EnableAddress);
            if (ACPI_FAILURE (Status))
            {
                goto UnlockAndExit;
            }

            ACPI_DEBUG_PRINT ((ACPI_DB_INTERRUPTS,
                "Read GPE Register at GPE%X: Status=%02X, Enable=%02X\n",
                GpeRegisterInfo->BaseGpeNumber, StatusReg, EnableReg));

            /* Check if there is anything active at all in this register */

            EnabledStatusByte = (UINT8) (StatusReg & EnableReg);
            if (!EnabledStatusByte)
            {
                /* No active GPEs in this register, move on */

                continue;
            }

            /* Now look at the individual GPEs in this byte register */

            for (j = 0; j < ACPI_GPE_REGISTER_WIDTH; j++)
            {
                /* Examine one GPE bit */

                if (EnabledStatusByte & AcpiGbl_DecodeTo8bit[j])
                {
                    /*
                     * Found an active GPE. Dispatch the event to a handler
                     * or method.
                     */
                    IntStatus |= AcpiEvGpeDispatch (
                        &GpeBlock->EventInfo[(i * ACPI_GPE_REGISTER_WIDTH) + j],
                        (UINT32) j + GpeRegisterInfo->BaseGpeNumber);
                }
            }
        }

        GpeBlock = GpeBlock->Next;
    }

UnlockAndExit:

    AcpiOsReleaseLock (AcpiGbl_GpeLock, Flags);
    return (IntStatus);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvAsynchExecuteGpeMethod
 *
 * PARAMETERS:  Context (GpeEventInfo) - Info for this GPE
 *
 * RETURN:      None
 *
 * DESCRIPTION: Perform the actual execution of a GPE control method.  This
 *              function is called from an invocation of AcpiOsQueueForExecution
 *              (and therefore does NOT execute at interrupt level) so that
 *              the control method itself is not executed in the context of
 *              an interrupt handler.
 *
 ******************************************************************************/

static void ACPI_SYSTEM_XFACE
AcpiEvAsynchExecuteGpeMethod (
    void                    *Context)
{
    ACPI_GPE_EVENT_INFO     *GpeEventInfo = (void *) Context;
    UINT32                  GpeNumber = 0;
    ACPI_STATUS             Status;
    ACPI_GPE_EVENT_INFO     LocalGpeEventInfo;
    ACPI_PARAMETER_INFO     Info;


    ACPI_FUNCTION_TRACE ("EvAsynchExecuteGpeMethod");


    Status = AcpiUtAcquireMutex (ACPI_MTX_EVENTS);
    if (ACPI_FAILURE (Status))
    {
        return_VOID;
    }

    /* Must revalidate the GpeNumber/GpeBlock */

    if (!AcpiEvValidGpeEvent (GpeEventInfo))
    {
        Status = AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
        return_VOID;
    }

    /* Set the GPE flags for return to enabled state */

    (void) AcpiEvEnableGpe (GpeEventInfo, FALSE);

    /*
     * Take a snapshot of the GPE info for this level - we copy the
     * info to prevent a race condition with RemoveHandler/RemoveBlock.
     */
    ACPI_MEMCPY (&LocalGpeEventInfo, GpeEventInfo,
        sizeof (ACPI_GPE_EVENT_INFO));

    Status = AcpiUtReleaseMutex (ACPI_MTX_EVENTS);
    if (ACPI_FAILURE (Status))
    {
        return_VOID;
    }

    /*
     * Must check for control method type dispatch one more
     * time to avoid race with EvGpeInstallHandler
     */
    if ((LocalGpeEventInfo.Flags & ACPI_GPE_DISPATCH_MASK) ==
            ACPI_GPE_DISPATCH_METHOD)
    {
        /*
         * Invoke the GPE Method (_Lxx, _Exx) i.e., evaluate the _Lxx/_Exx
         * control method that corresponds to this GPE
         */
        Info.Node = LocalGpeEventInfo.Dispatch.MethodNode;
        Info.Parameters = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT *, GpeEventInfo);
        Info.ParameterType = ACPI_PARAM_GPE;

        Status = AcpiNsEvaluateByHandle (&Info);
        if (ACPI_FAILURE (Status))
        {
            ACPI_REPORT_ERROR ((
                "%s while evaluating method [%4.4s] for GPE[%2X]\n",
                AcpiFormatException (Status),
                AcpiUtGetNodeName (LocalGpeEventInfo.Dispatch.MethodNode),
                GpeNumber));
        }
    }

    if ((LocalGpeEventInfo.Flags & ACPI_GPE_XRUPT_TYPE_MASK) ==
            ACPI_GPE_LEVEL_TRIGGERED)
    {
        /*
         * GPE is level-triggered, we clear the GPE status bit after
         * handling the event.
         */
        Status = AcpiHwClearGpe (&LocalGpeEventInfo);
        if (ACPI_FAILURE (Status))
        {
            return_VOID;
        }
    }

    /* Enable this GPE */

    (void) AcpiHwWriteGpeEnableReg (&LocalGpeEventInfo);
    return_VOID;
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiEvGpeDispatch
 *
 * PARAMETERS:  GpeEventInfo    - Info for this GPE
 *              GpeNumber       - Number relative to the parent GPE block
 *
 * RETURN:      INTERRUPT_HANDLED or INTERRUPT_NOT_HANDLED
 *
 * DESCRIPTION: Dispatch a General Purpose Event to either a function (e.g. EC)
 *              or method (e.g. _Lxx/_Exx) handler.
 *
 *              This function executes at interrupt level.
 *
 ******************************************************************************/

UINT32
AcpiEvGpeDispatch (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo,
    UINT32                  GpeNumber)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE ("EvGpeDispatch");


    /*
     * If edge-triggered, clear the GPE status bit now.  Note that
     * level-triggered events are cleared after the GPE is serviced.
     */
    if ((GpeEventInfo->Flags & ACPI_GPE_XRUPT_TYPE_MASK) ==
            ACPI_GPE_EDGE_TRIGGERED)
    {
        Status = AcpiHwClearGpe (GpeEventInfo);
        if (ACPI_FAILURE (Status))
        {
            ACPI_REPORT_ERROR ((
                "AcpiEvGpeDispatch: %s, Unable to clear GPE[%2X]\n",
                AcpiFormatException (Status), GpeNumber));
            return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED);
        }
    }

    /* Save current system state */

    if (AcpiGbl_SystemAwakeAndRunning)
    {
        ACPI_SET_BIT (GpeEventInfo->Flags, ACPI_GPE_SYSTEM_RUNNING);
    }
    else
    {
        ACPI_CLEAR_BIT (GpeEventInfo->Flags, ACPI_GPE_SYSTEM_RUNNING);
    }

    /*
     * Dispatch the GPE to either an installed handler, or the control
     * method associated with this GPE (_Lxx or _Exx).
     * If a handler exists, we invoke it and do not attempt to run the method.
     * If there is neither a handler nor a method, we disable the level to
     * prevent further events from coming in here.
     */
    switch (GpeEventInfo->Flags & ACPI_GPE_DISPATCH_MASK)
    {
    case ACPI_GPE_DISPATCH_HANDLER:

        /*
         * Invoke the installed handler (at interrupt level)
         * Ignore return status for now.  TBD: leave GPE disabled on error?
         */
        (void) GpeEventInfo->Dispatch.Handler->Address (
                        GpeEventInfo->Dispatch.Handler->Context);

        /* It is now safe to clear level-triggered events. */

        if ((GpeEventInfo->Flags & ACPI_GPE_XRUPT_TYPE_MASK) ==
                ACPI_GPE_LEVEL_TRIGGERED)
        {
            Status = AcpiHwClearGpe (GpeEventInfo);
            if (ACPI_FAILURE (Status))
            {
                ACPI_REPORT_ERROR ((
                    "AcpiEvGpeDispatch: %s, Unable to clear GPE[%2X]\n",
                    AcpiFormatException (Status), GpeNumber));
                return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED);
            }
        }
        break;

    case ACPI_GPE_DISPATCH_METHOD:

        /*
         * Disable GPE, so it doesn't keep firing before the method has a
         * chance to run.
         */
        Status = AcpiEvDisableGpe (GpeEventInfo);
        if (ACPI_FAILURE (Status))
        {
            ACPI_REPORT_ERROR ((
                "AcpiEvGpeDispatch: %s, Unable to disable GPE[%2X]\n",
                AcpiFormatException (Status), GpeNumber));
            return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED);
        }

        /*
         * Execute the method associated with the GPE
         * NOTE: Level-triggered GPEs are cleared after the method completes.
         */
        Status = AcpiOsQueueForExecution (OSD_PRIORITY_GPE,
                    AcpiEvAsynchExecuteGpeMethod, GpeEventInfo);
        if (ACPI_FAILURE (Status))
        {
            ACPI_REPORT_ERROR ((
                "AcpiEvGpeDispatch: %s, Unable to queue handler for GPE[%2X] - event disabled\n",
                AcpiFormatException (Status), GpeNumber));
        }
        break;

    default:

        /* No handler or method to run! */

        ACPI_REPORT_ERROR ((
            "AcpiEvGpeDispatch: No handler or method for GPE[%2X], disabling event\n",
            GpeNumber));

        /*
         * Disable the GPE.  The GPE will remain disabled until the ACPI
         * Core Subsystem is restarted, or a handler is installed.
         */
        Status = AcpiEvDisableGpe (GpeEventInfo);
        if (ACPI_FAILURE (Status))
        {
            ACPI_REPORT_ERROR ((
                "AcpiEvGpeDispatch: %s, Unable to disable GPE[%2X]\n",
                AcpiFormatException (Status), GpeNumber));
            return_UINT32 (ACPI_INTERRUPT_NOT_HANDLED);
        }
        break;
    }

    return_UINT32 (ACPI_INTERRUPT_HANDLED);
}


#ifdef ACPI_GPE_NOTIFY_CHECK
/*******************************************************************************
 * TBD: NOT USED, PROTOTYPE ONLY AND WILL PROBABLY BE REMOVED
 *
 * FUNCTION:    AcpiEvCheckForWakeOnlyGpe
 *
 * PARAMETERS:  GpeEventInfo    - info for this GPE
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Determine if a a GPE is "wake-only".
 *
 *              Called from Notify() code in interpreter when a "DeviceWake"
 *              Notify comes in.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiEvCheckForWakeOnlyGpe (
    ACPI_GPE_EVENT_INFO     *GpeEventInfo)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_TRACE ("EvCheckForWakeOnlyGpe");


    if ((GpeEventInfo)   &&  /* Only >0 for _Lxx/_Exx */
       ((GpeEventInfo->Flags & ACPI_GPE_SYSTEM_MASK) == ACPI_GPE_SYSTEM_RUNNING)) /* System state at GPE time */
    {
        /* This must be a wake-only GPE, disable it */

        Status = AcpiEvDisableGpe (GpeEventInfo);

        /* Set GPE to wake-only.  Do not change wake disabled/enabled status */

        AcpiEvSetGpeType (GpeEventInfo, ACPI_GPE_TYPE_WAKE);

        ACPI_REPORT_INFO (("GPE %p was updated from wake/run to wake-only\n",
                GpeEventInfo));

        /* This was a wake-only GPE */

        return_ACPI_STATUS (AE_WAKE_ONLY_GPE);
    }

    return_ACPI_STATUS (AE_OK);
}
#endif



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